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Android App Development Programming at Apzel Infotech

Learning to develop apps for Android can be a good career move, as over 85% of the world uses an Android-enabled device. Coursera has curated a collection of Guided Projects you can take to get started using Android Studio, the official integrated development environment (IDE) for Google’s Android operating system. You’ll learn to build a variety of Android apps with hands-on training, and no programming experience is required. You’ll walk through code examples created by experienced developers and get familiar with the Java programming language. With this set of beginner Android development Guided Projects, you can go from total beginner to confidently starting your journey as an Android mobile developer.

Learning Android app development may seem like a daunting task, but it can open up a huge world of possibilities with Apzel Infotech. You could create the next “hit app” that changes the way we work or interact with each other. Maybe you’ll develop a tool that you can use yourself to improve your workflow. Or perhaps you’ll just gain a new skill that lands you a great job!

Android development | Programming

Apzel Infotech Android App Development & Programming Modules

1. Android Stack Introduction.
2. Installing Android and creating first app on emulator
3. Android Architecture and building blocks
4. Android App build process.
5. Java overview– Data types, Loops, Conditionals and Operators
6. Android UI– resources, themes, threads etc
7. Debugging in android
8. Assignments on Java Classes, Objects, Methods, Instances etc
9. Activities, Receivers, Adapters and Providers
10. Telephony System Architecture of Android
1. Introduction to System programming in Android
2. Java interface
3. Native library implementation
4. Building the sample native library
5. Using native functions in Java code
6. Security and Permissions.
1. Basic Graphics - Input Handling, Audio / Video playback
2. Assignments on playing audio and playing video
3. Accessing Files system, SD Cards
4. SQLite overview, Data Binding, Content Provider
5. Assignments and exposure to Lab infrastructure
6. UI design aspects of Apps
7. Gestures/touch/click handling
8. Instantiate UI elements at runtime
9. Views and Interacting with views
1. OpenGL Introduction
2. Using Threads and Models
3. Texture in OpenGL
4. Making a application in OpenGL
5. Other standard views in Android
6. Android Widget Development
1. Accessing the Internet
2. Using Web services
3. Using Java and Java Script 4. Location Sensing
5. Client Server Programming
6. Working with XML/JSON
7. SMS
1. Developing live App and modules
2. Exposure to development on Phones/Tablets/Set top box.
3. Developing custom launchers and skins.
4. Full software lifecycle exposure from requirement to market launch.
5. Applications utilizing location and maps

This tutorial has been prepared for the beginners to help them understand basic Android programming. After completing this tutorial you will find yourself at a moderate level of expertise in Android programming from where you can take yourself to next levels.

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